Modification of Systems Changed behavior of enemies that act or do not act depending on probability The behavior of enemies that act or do not act depending on their probability has been changed so that they act only every specific turn. 2024/09/09 Modification of Systems
New Features Added "Mag" display to the window when looking at the staff for attacking in the unit's possessions menu Added "Mag" display to the window when looking at the staff for attacking (grants states, steals items etc.) in the unit's possessions menu. Shows the value of the magic power that will be used to compare to the enemy's ability. 2024/08/10 New Features
Event Additions Added a talk event from Sara to Reinkoch in Chapter 16B A talk event from Sara to Reinkoch has been added to Chapter 16B. After this talk, all enemies will flee and no reinforcements will appear. 2024/08/10 Event Additions
Event Additions Added the talk from Nanna to Mareeta in Chapter 12 Added the talk from Nanna to NPC Mareeta in Chapter 12. Mareeta will join and the talk from Leif disappears when this talk is done. The content is almost the same as when spoken from Leif. 2024/08/07 Event Additions
New Skills Added the unique skill "Latent Power" The unique skill "Latent Power" has been added to Scathach. Holders of this skill will add 1/10 of their fatigue value to Atk, Def, and Res. 2024/08/08 New Skills
New Skills Added the unique skill "Sword Saint" The unique skill "Sword Saint" has been added to Shannan. Holders of this skill will increase the activation rate of sword skills (Astra, Luna, Sol) by 20. 2024/08/06 New Skills
New Skills Added the unique skill “Gutsy” The unique skill "Gutsy" has been added to Lakche. Holders of this skill will not lose their Hit, Avo, and Attack Speed even when Tired state. 2024/08/08 New Skills
New Skills Added the unique skill "Oracle" A personal skill "Oracle" has been added to Sleuf. If you have him, the experience of all allies will increase by 30 at the end of the map. 2024/07/04 New Skills
Event Additions Added talk events after Parn joins in Chapter 12x Added talk events that can be executed after recruiting Parn in Chapter 12x. Units that did not talk when recruiting Parn can now talk to him. 2024/08/06 Event Additions
Event Additions Added the game over event when Leif is petrified and there is no cure Added the game over event when Leif is petrified and there is no cure for him in Chapter 24, 25, and Final. It will be detected at the end of each unit's action and at the end of Chapter 25. 2024/06/27 Event Additions
Modification of Systems Changed to force enemy dances to be animated off I changed to force enemy dances to be animated off. This is because when an enemy dances in real animation, the unit icon for the danced target may change to incorrect. 2024/06/27 Modification of Systems
Modification of Skills Regarding changes to weapons due to changes in Elite skill specifications In addition to changing ability bonus values to be halved when collateral bloodlines equip sacred weapons by learning an Elite skill etc, I have also made some changes to existing weapons. 2024/06/24 Modification of Skills