New Features Added the function to check class information Added the function to check class information on the stats screen. It is displayed by pressing the start button on the upper screen. 2025/04/22 New Features
New Features Changed the background color of the combat forecast to a new one when capturing Changed the background color of the combat forecast window to have a different color when the capture command is selected. The color is now tied to the change in the stats display in the combat animation. 2025/03/11 New Features
New Features Added the option to change the position of the Wait command Added "Wait Command Pos" to the hidden Options. Setting it to "Bottom" will move the Wait command to the bottom of the unit menu. 2025/03/03 New Features
New Features Updated the HP bars feature, the bar has been changed to turn yellow when HP is half or less The feature that displays a bar indicating the amount of reduced HP when a unit's HP is reduced has been updated to the latest version published by Zane. It is based on the high contrast version for accessibility, with some modifications. 2025/03/09 New Features
New Features Changed the Mov display for non-moving enemies to "--" Enemies whose movement algorithm is set to not move now have their Mov displayed as "--" on the stats screen. 2025/01/08 New Features
New Features Mode selections on game start now save immediately When a player selects Maniac and/or Casual mode at the beginning of the game, the settings are now immediately saved, and when the game is reset and restarted, the choices are no longer presented to the player. 2025/01/07 New Features
New Features Added the mechanism to be able to add a second personal skill Added the mechanism to be able to add a second personal skill, and moved Pursuit Critical, Safeguard, and Return to the second slot. 2025/01/06 New Features
New Features Added "Mag" display to the window when looking at the staff for attacking in the unit's possessions menu Added "Mag" display to the window when looking at the staff for attacking (grants states, steals items etc.) in the unit's possessions menu. Shows the value of the magic power that will be used to compare to the enemy's ability. 2024/08/10 New Features
New Features Added a function to the deployment screen to deselect all units at once The function has been added to cancel the selection for all units except Leif. When selecting to deploy, if you press the L button while more than the minimum number of units are selected. 2024/06/14 New Features
New Features Added "Tool Skill" display I added the display of tool skills. If the unit has an item in their possessions that has the same effect as a skill just by holding it, that skill will now be displayed on the stats and the unit list screen. 2024/04/14 New Features
New Features Added "Growth rate" to hidden Options, 0% growth setting is now possible I added "Growth Rate" to the hidden Options, making it possible to set 0% growth. When set to 0%, all units will have a growth rate of 0, and their stats will not change when leveling up. 2024/01/22 New Features
New Features Added the process related to the automatic saving (measures to enable recovery from the just before point) I have changed some of the processing related to interrupted saves and added backup processing so that you can resume from the previous point if the game freezes. 2024/02/24 New Features
New Features Added “Fatg” to the staff specifications display Added “Fatg” to the display when looking at the specification of the staff on the stats screen. Output the fatigue value added when using it. Corresponds to changes value according to difficulty and halving with a Cleric ring. 2023/09/07 New Features
New Features Added "Trv" indication to the window for selecting a partner in Trade When selecting a partner in the Trade command, "Trv" is now displayed to the right of the unit name when the targeted unit is an accompanying unit. 2023/08/03 New Features
New Features Added indication of Trv unit to the window that appears when using Take/Give Added indication of Trv unit name to the window that appears when using Take/Give commands, etc. 2023/08/03 New Features