New Features

New Features

Changed the background color of the combat forecast to a new one when capturing

Changed the background color of the combat forecast window to have a different color when the capture command is selected. The color is now tied to the change in the stats display in the combat animation.
New Features

Added the option to change the position of the Wait command

Added "Wait Command Pos" to the hidden Options. Setting it to "Bottom" will move the Wait command to the bottom of the unit menu.
New Features

Updated the HP bars feature, the bar has been changed to turn yellow when HP is half or less

The feature that displays a bar indicating the amount of reduced HP when a unit's HP is reduced has been updated to the latest version published by Zane. It is based on the high contrast version for accessibility, with some modifications.
2025/03/09
New Features

Changed the Mov display for non-moving enemies to "--"

Enemies whose movement algorithm is set to not move now have their Mov displayed as "--" on the stats screen.
New Features

Mode selections on game start now save immediately

When a player selects Maniac and/or Casual mode at the beginning of the game, the settings are now immediately saved, and when the game is reset and restarted, the choices are no longer presented to the player.
New Features

Added the mechanism to be able to add a second personal skill

Added the mechanism to be able to add a second personal skill, and moved Pursuit Critical, Safeguard, and Return to the second slot.
2025/01/06
New Features

Added "Mag" display to the window when looking at the staff for attacking in the unit's possessions menu

Added "Mag" display to the window when looking at the staff for attacking (grants states, steals items etc.) in the unit's possessions menu. Shows the value of the magic power that will be used to compare to the enemy's ability.
New Features

Added a function to the deployment screen to deselect all units at once

The function has been added to cancel the selection for all units except Leif. When selecting to deploy, if you press the L button while more than the minimum number of units are selected.
New Features

Added "Tool Skill" display

I added the display of tool skills. If the unit has an item in their possessions that has the same effect as a skill just by holding it, that skill will now be displayed on the stats and the unit list screen.
New Features

Added "Growth rate" to hidden Options, 0% growth setting is now possible

I added "Growth Rate" to the hidden Options, making it possible to set 0% growth. When set to 0%, all units will have a growth rate of 0, and their stats will not change when leveling up.
2024/01/22
New Features

Added the process related to the automatic saving (measures to enable recovery from the just before point)

I have changed some of the processing related to interrupted saves and added backup processing so that you can resume from the previous point if the game freezes.
2024/02/24
New Features

Added “Fatg” to the staff specifications display

Added “Fatg” to the display when looking at the specification of the staff on the stats screen. Output the fatigue value added when using it. Corresponds to changes value according to difficulty and halving with a Cleric ring.
New Features

Added "Trv" indication to the window for selecting a partner in Trade

When selecting a partner in the Trade command, "Trv" is now displayed to the right of the unit name when the targeted unit is an accompanying unit.
New Features

Added indication of Trv unit to the window that appears when using Take/Give

Added indication of Trv unit name to the window that appears when using Take/Give commands, etc.
New Features

Added the function to display equipment and stats at the screen bottom

I added the function to display equipment and combat stats information at the screen bottom when hovering over a unit on the map.
2023/06/13