Modification of Systems Changed to always consider the rank of the prerequisite class as 2 Changed to always consider the rank of the prerequisite class as 2 in the calculation of experience when destroying an enemy. 2025/04/24 Modification of Systems
New Features Added the function to check class information Added the function to check class information on the stats screen. It is displayed by pressing the start button on the upper screen. 2025/04/22 New Features
Modification of Systems A maximum unit check has been added to the process of making an enemy or NPC an ally A maximum unit check has been added to the process of making an enemy or NPC an ally; if there are 48 units in the party and you try to add more, they will now become an NPC. 2025/03/25 Modification of Systems
Modification of Systems Changed the enemy AI with Silence staff to not target Leif Changed the enemy AI with Silence staff to not target Leif. 2025/03/21 Modification of Systems
New Features Changed the background color of the combat forecast to a new one when capturing Changed the background color of the combat forecast window to have a different color when the capture command is selected. The color is now tied to the change in the stats display in the combat animation. 2025/03/11 New Features
Modification of Systems Changed the picture displayed at the end of the game to always show 5 pictures Changed the picture displayed at the end of the game to always show 5 pictures, regardless of the total results. 2025/03/10 Modification of Systems
Modification of Graphics Changed Kempf to join as Rilke when Kempf and Ilios join at the same time in Chapter 16A Kempf has been changed to join as Rilke when Kempf and Ilios join at the same time in Chapter 16A. 2025/03/09 Modification of Graphics
New Features Added the option to change the position of the Wait command Added "Wait Command Pos" to the hidden Options. Setting it to "Bottom" will move the Wait command to the bottom of the unit menu. 2025/03/03 New Features
New Features Updated the HP bars feature, the bar has been changed to turn yellow when HP is half or less The feature that displays a bar indicating the amount of reduced HP when a unit's HP is reduced has been updated to the latest version published by Zane. It is based on the high contrast version for accessibility, with some modifications. 2025/03/09 New Features
New Skills Added the unique skill "Wide Dance" The unique skill "Wide Dance" has been added to Lene. The holder of this skill will re-activate all units in 4 squares around her when using the Dance command. 2025/02/21 New Skills
Modification of Systems Changed the determination of decreasing the weapon durability when the attack did not hit I have changed the determination of decreasing the weapon durability (remaining number of usage) when the attack did not hit. Specifically, it is now determined by the type of weapon. 2025/01/31 Modification of Systems
Modification of Systems Changed the fatigue adder of exclusive staves to change dynamically The fatigue adder of exclusive staves has been changed to change dynamically. 2025/01/21 Modification of Systems
Modification of Graphics Changed the portrait to switch according to Phee's current class I added the portrait when Phee is promoted to Mage Fighter or Princess. 2025/01/12 Modification of Graphics
New Skills Added the unique skill "Plunderer" The unique skill “Plunderer” has been added to Gomez. Holders of this skill will gain 100G in their possession when they defeat an enemy. 2025/01/10 New Skills
New Skills Added the unique skill "Light in Dark" The unique skill "Light in Dark" has been added to Julia. The holder of this skill can use Dark magic. 2025/01/09 New Skills