System

Modification of Systems

Changed weapon level growth rate to change dynamically

Changed weapon level growth rate to change dynamically. The calculation formula is (fixed value 30 + unit skill / 2 + correction value based on current weapon level + weapon weight x 2)%, lower limit 75%.
2023/09/10
New Features

Added English mode

English mode has been added. In English mode, the story text is displayed in English.
2022/12/25
Modification of Skills

Changed so that if the unit has the Steal skill, the visibility is increased by 2 squares

Changed so that if units have the Steal skill, their visibility increases by 2 squares. This overlaps with the effect of a torch, giving a maximum visibility of 15 squares.
2024/01/26
New Features

Added the function to toggle on/off the Charge when attacking in the player phase

Added the function to toggle on/off the Charge when you attack in the player phase. Holding the R button turns off the Charge.
2023/02/27