Changed to always consider the rank of the prerequisite class as 2

Changed to always consider the rank of the prerequisite class as 2 in the calculation of experience when defeating an enemy (40 is added without reference to the rank of the prerequisite class).

The experience calculation in FE5 is a little complicated. When calculating the experience of defeating an enemy, the difference between the opponent and one's virtual level (“class rank of current class * current level” + “class rank of prerequisite class * 20”) is added. (In the case of a lower class, class rank of prerequisite class is treated as rank 0.)

Since the range of ranks is too large (1 to 5) and also refers to the rank of the prerequisite class, the difference in this formula is quite large for certain classes. Specifically, the following problems arose:

  • The reason why the experience value for defeating a High Priest is oddly low is because a Priest, the High Priest's prerequisite class, has rank 1.
  • A Sword Master can get very little experience at all because a Sword Master has rank 5, and a Sword Fighter, the prerequisite class for a Sword Master, has rank 3.
The Sword Master who only gets 2 experience when he defeats an enemy

Of course, this has been modified in later series. For example FE7 has a similar formula, but the class ranks are almost always 2 or 3, and instead of referring to the rank of the prerequisite class, a fixed value is added for advanced classes. In modern titles, the concept of class rank has been eliminated.

Whether the class rank system should be continued or not needs to be considered. Since it has a significant impact on the game balance, I have decided to only change the treatment of prerequisite classes for the time being.