Specifications

New Skills

Added the unique skill "Killing Stance"

Othin now has the unique skill "Killing Stance". Holders of this skill have an increased critical rate when counterattacking.
New Skills

Added the unique skill “Dashing away”

The unique skill "Dashing away" has been added to Lifis. Holders of this skill will gain 1 more mobility on the escape map.
New Skills

Added the unique skill "Dark Power"

Salem and some enemy units now have the unique skill "Dark Power". Holders of this skill increases Hit and Avo on a dark map (Fog of War).
New Skills

Added the unique skill “Speed Tactic”, “Defense Tactic”, “Resist Tactic”, “Attack Tactic”

The unique skill "Speed Tactic", "Defense Tactic", "Resist Tactic" and "Attack Tactic" has been added. Units within 3 squares of the holder of this skill will have increased abilities corresponding to the name of the skill.
New Skills

Added the unique skill "Witchcraft"

The unique skill "Witchcraft" has been added to Sara. The holder of this skill will always act again after using Rewarp. (In this case, she can act again even if she is acting a second time.)
New Skills

Added the unique skill "Poison Weapon"

The unique skill "Poison Weapon" has been added to Kempf. Holders of this skill will poison the opponents regardless of their weapon when they deal damage with their attacks.
2024/11/07
New Skills

Added the unique skill “Savior”

The unique skill "Savior" has been added to Brighton. The holder of this skill will not have any ability reduced when carrying a friendly unit.
New Items

Added the new item "March Ring"

A new item "March Ring" has been added. When a unit has it, their mobility is increased by 1.
New Items

Added the new item "Garrison Shield"

A new item "Garrison Shield" has been added. If a unit has it, the AS of the enemy and the unit's own AS are reduced to 0 in combat.
New Skills

Added the unique skill “Capricious Girl”

The unique skill "Capricious Girl" has been added to Tina. The holder of this skill will gain 1 more mobility when unarmed. (Staves are not treated as weapons.)
2024/11/15
New Features

Added “Fatg” to the staff specifications display

Added “Fatg” to the display when looking at the specification of the staff on the stats screen. Output the fatigue value added when using it. Corresponds to changes value according to difficulty and halving with a Cleric ring.
Modification of Systems

Specifications regarding fatigue

It is now possible to go out even if your units are tired. Instead, fatigue will lower your unit's combat performance, so please manage it appropriately. Fatigue accumulates up to 200.