Specifications

New Features

Added the danger area display function

The danger area display function has been added. Pressing the L button on the map displays the enemy's full range.
2025/10/15
Modification of Systems

Changed to draw the attack range from the square in which other units are located

When displaying the movement range of enemies and NPCs, the attack range of the square containing the same faction units is now displayed.
2025/03/09
New Features

Added hit rate indicator for staves

A hit rate indicator has been added to the item information window when using a staff.
New Features

Added the function to merge items in the depository

A function has been added to consolidate items when they are put in and out while the L button is held down in the supply.
2023/04/10
Modification of Systems

Changed weapon level growth rate to change dynamically

Changed weapon level growth rate to change dynamically. The calculation formula is (fixed value 30 + unit skill / 2 + correction value based on current weapon level + weapon weight x 2)%, lower limit 75%.
2025/03/26
New Features

Added the English translation

The English translation has been added. You can now switch between Japanese and English. If the language is set to English, all text is translated into English.
2025/05/21
New Items

Added the new item “Super Proof”

The new item “Super Proof” is added, and the specifications for promotion have been changed to reflect the implementation of this addition.
2025/07/01
New Features

Changed the balloon image displayed in the TalkDisplay

I reduced the size of the balloon image displayed in TalkDisplay because it was too large and the visibility of the covered square was low.
2025/05/21
New Features

Added the Guide screen

A guide screen has been added. It can be accessed from the “Guide” command, which has been added to the Prepare menu and the Map menu.
2025/01/08
Fixed Vanilla Bugs

Fixed an issue where weapons that should not be equipped essentially were given in the arena, which was present in the original game

I added a check for the unit's weapon level to the process that determines which weapon is used in the arena. This resolves the issue of weapons of a higher rank than the unit's weapon level being assigned, which was present in the original game.
2025/09/19
Modification of Skills

Changed so that if the unit has the Steal skill, the visibility is increased by 2 squares

Changed so that if units have the Steal skill, their visibility increases by 2 squares. This overlaps with the effect of a torch, giving a maximum visibility of 15 squares.
2024/01/26
Modification of Graphics

Replaced pictures displayed in staff roll and sound room

The pictures displayed at the ending and in the sound room, which were replaced in the ROM version, have been returned to those of the NP version.
2023/04/12
New Features

Added the function to toggle on/off the Charge when attacking in the player phase

Added the function to toggle on/off the Charge when you attack in the player phase. Holding the R button turns off the Charge.
2023/02/27
Modification of Systems

Changed the owner and dialogue of the secret store

The owner of the secret store has been changed to Anna, and the messages in the store has been changed accordingly.
2023/02/28
Modification of Systems

Game speed changed to 3 levels: "Real", "Normal", and "Fast"

Game speed (the speed at which units move) setting has been expanded to 3 levels: “Real”, “Normal”, and “Fast”.
2025/01/21