Specifications

Modification of Systems

Changed the "Atk" is now displayed as "Ph Atk" or "Mag Atk" depending on the equipped weapon type

I have changed the "Atk" is now displayed as "Ph Atk" (meaning physical attack) or "Mag Atk" (magic attack) when viewing weapons in the unit's item menu or in the stats screen.
Modification of Systems

Changed the weapon type is displayed with text in the item menu when "HP Bars" is enabled

The display becomes corrupted when the weapon type icon is displayed with a large number of enemies and HP bars on the screen, so I have changed the weapon type is displayed with text in the unit's item menu when "HP Bars" is enabled.
New Features

Added the function to display equipment and stats at the screen bottom

I added the function to display equipment and combat stats information at the screen bottom when hovering over a unit on the map.
2023/06/13
New Features

Added Magic Correction and Recovery Effect display to terrain window

I have added the display of Magic Correction and Recovery Effect to the terrain window on the map.
2023/09/12
Modification of Systems

Changed to display another unit by pressing L/R buttons on the enemy stats screen, even on the Fog of War map

Changed to display information about another unit by pressing the L/R button on the enemy stats screen, even on the Fog of War map. Only visible enemies are pointed on the Fog of War map.
New Features

Added the function to change hidden options

When the Options screen is opened while holding down the R button, the hidden setting can be changed. Can switch between elements that may be controversial.
New Features

Added new command "Destroy" to destroy doors, cracked walls, etc. to get in

The "Destroy" command has been added to classes that include "Armor" in their class type. It destroys doors, cracked walls, etc. and turns them into terrain that can be entered.
2023/06/02
New Features

Added the Critical rate and number of attacks display in the real combat animation

The conventional Attack (ATC) and Defense (DEF) have been merged into the damage inflicted display, and the Critical rate and number of attacks have been added. And the palette and letterforms of each letter have been changed to improve visibility.
New Features

Added simplified view to the combat forecast window

A simplified view has been added to the combat forecast window, which replaces attack/defense values with damage values, as in the GBA and later.
Modification of Systems

Reduced amount of fatigue added when using a staff in Normal mode

The amount of fatigue added when using a staff in Normal, Hard, and Maniac modes has been separated, and the amount added in Normal mode has been reduced.
2025/01/17
New Items

Added the new item "Wing Ring"

A new item "Wing Ring" has been added. When you have this, your movement cost will be treated as if you were flying, but the enemy's effective against flyers will be applied to you.
2023/09/05
Modification of Systems

Changed the menu is not close and is not put into wait state when canceling a command menu

When canceling a command menu, the menu is not closed and is not put into wait state. (Except when it is possible to re-move.)
Modification of Systems

Changed so that if weapons with "Use" effect cannot be equipped, "Use" cannot be used

Weapons with "Use" effect have been changed so that if they cannot be equipped, "Use" cannot be used. This applies to the Bragi Sword, the Fire Brand, etc.
2023/06/12
New Features

Changed "Drop" to "Send" in the unit's item menu, sends the selected item to the depository

The "Drop" command in the unit's item menu has been changed to "Send". The selected item will be sent to the depository.
2023/04/11
New Features

Added new command “Porter”, class “Transporter”, and item “Porter Proof”

The new command "Porter", the new class "Transporter", and the new item "Porter Proof" have been added. The "Porter" command allows you to move items in and out of the depository at anywhere.
2025/01/07