New Skills

Added the unique skill "Wide Dance"

The unique skill "Wide Dance" has been added to Lene. The holder of this skill will re-activate all units in 4 squares around her when using the Dance command.
Affected Only in English

Added "Names" option to select the notation of unit names, etc.

Added “Names” to the hidden Options. You can now choose to be used proper nouns such as units, items, and more from 3 types: Faithful, Trad, and Modern.
Affected Only in English

Changed the numeric output process used in the arena and ending results

The numeric output process used in the arena and ending results has been changed to use English fonts when the language setting is English.
2025/02/13
Modification of Systems

Changed the determination of decreasing the weapon durability when the attack did not hit

I have changed the determination of decreasing the weapon durability (remaining number of usage) when the attack did not hit. Specifically, it is now determined by the type of weapon.
Modification of Systems

Changed the fatigue adder of exclusive staves to change dynamically

The fatigue adder of exclusive staves has been changed to change dynamically.
2025/01/21
Event Additions

Added tutorial dialogue to the map command "Talk" in Chapter 1

Added tutorial dialogue to the map command “Talk” in Chapter 1.
Event Additions

Deen is now not lost if Linoan is captured and advances to the extra mission in Chapter 21

The event at the end of Chapter 21 has been changed so that Deen will not be lost even if Linoan is captured and goes on to the extra mission.
Affected Only in English

Changed the English name of the enemy called "Yohei" in Japanese

The English name of the enemy called "ようへい" (Yohei, meaning mercenary) in Japanese has been changed. This is to distinguish them from the class "Mercenary".
Modification of Graphics

Changed the portrait to switch according to Phee's current class

I added the portrait when Phee is promoted to Mage Fighter or Princess.
New Skills

Added the unique skill "Plunderer"

The unique skill “Plunderer” has been added to Gomez. Holders of this skill will gain 100G in their possession when they defeat an enemy.
New Skills

Added the unique skill "Light in Dark"

The unique skill "Light in Dark" has been added to Julia. The holder of this skill can use Dark magic.
New Features

Changed the Mov display for non-moving enemies to "--"

Enemies whose movement algorithm is set to not move now have their Mov displayed as "--" on the stats screen.
New Skills

Added the unique skill "Gale Arts"

The unique skill "Gale Arts" has been added to Ralph. The holder of this skill will halve an opponent's AS if their the holder's Skl is higher than the opponent's.
2025/01/09
New Features

Mode selections on game start now save immediately

When a player selects Maniac and/or Casual mode at the beginning of the game, the settings are now immediately saved, and when the game is reset and restarted, the choices are no longer presented to the player.
New Skills

Added the unique skill "Ruggedness"

The unique skill “Ruggedness” has been added to Marty. Holders of this skill will not increase their fatigue when attacked by an enemy.
2025/01/12