Modification of SystemsFixed that weapons with condition effects inflicting them even if the damage is 0
Weapons with condition effects have been changed so that they do not inflict Poison, Berserk, Sleep, or Stone when the damage dealt is 0.
Modification of Systems
Modification of Systems
Modification of Systems
Modification of Systems
Modification of Systems
Modification of Systems
Modification of Systems
Modification of Systems
Modification of Systems
Modification of Systems