Modification of Systems Fixed Guard-AI enemies could not escape when captured an ally unit Fixed an issue where an enemy with GuardAI could not escape with 0 mobility when capturing an ally unit. 2023/02/21 Modification of Systems
Modification of Skills Changed to gray out the Steal command when the possessions is full Changed to gray out the Steal command when the unit's items are full. 2024/01/26 Modification of Skills
New Features Changed so that the TalkDisplay appears again when the Y button is released When the Y button is pressed while the unit's movement range is displayed, the TalkDisplay disappeared. It is now displayed again when the Y button is released. 2023/02/02 New Features
Modification of Systems Changed to gray out the Release command when a captured enemy has item(s) Changed the Release command to be grayed out if the captured enemy has item(s). 2023/02/01 Modification of Systems
Modification of Systems Changed the search for units with the R button, it is now based on the cursor's current position When the R button is pressed on the map, has been changed so that units are referenced one line at a time, starting one square to the right of the cursor, based on the cursor's current position. 2023/01/31 Modification of Systems
New Features Added Autoend Turns function Added the autoend turns function that automatically ends the turn when all allied units have finished their actions, as in FE since GBA. 2023/01/19 New Features
New Features Added the danger area display function The danger area display function has been added. Pressing the L button on the map displays the enemy's full range. 2023/01/27 New Features
Modification of Systems Draw the attack range from the square in which other units are located When displaying the movement range of enemies and NPCs, the attack range of the square containing the same faction units is now displayed. 2024/01/22 Modification of Systems
New Features Added the function to toggle on/off the Charge when attacking in the player phase Added the function to toggle on/off the Charge when you attack in the player phase. Holding the R button turns off the Charge. 2023/02/27 New Features