Modification of Systems Fixed that weapons with condition effects inflicting them even if the damage is 0 Weapons with condition effects have been changed so that they do not inflict Poison, Berserk, Sleep, or Stone when the damage dealt is 0. 2023/02/23 Modification of Systems
Modification of Systems Fixed Guard-AI enemies could not escape when captured an ally unit Fixed an issue where an enemy with GuardAI could not escape with 0 mobility when capturing an ally unit. 2023/02/21 Modification of Systems
New Skills Added the unique skill "Gushing Thunder" Added the unique skill "Gushing Thunder" to Blume and Ishtar. They can counterattack with thunder magic even if they do not have a weapon. 2023/04/12 New Skills
New Skills Added unique skills "Fake Tears" and "Safeguard" I have added the unique skill "Fake Tears" to Patti, and the unique skill "Safeguard" to the enemy Shooters. Both skills are related to stealing. 2023/04/15 New Skills
Strategy Guide Chapter 5: Mother and Daughter [Strategy Guide] The following is a summary of the event changes in each chapter and other points that the original players may have questions about. Chapter 5 is described here. 2023/02/16 Strategy Guide
Modification of Skills Changed to gray out the Steal command when the possessions is full Changed to gray out the Steal command when the unit's items are full. 2024/01/26 Modification of Skills
New Skills Added the function of displaying "Unique Skill" on the unit stats screen I added the ability to display "Unique Skill" on the status screen of some units. 2023/04/12 New Skills
New Features Changed so that the TalkDisplay appears again when the Y button is released When the Y button is pressed while the unit's movement range is displayed, the TalkDisplay disappeared. It is now displayed again when the Y button is released. 2023/02/02 New Features
Modification of Systems Changed to gray out the Release command when a captured enemy has item(s) Changed the Release command to be grayed out if the captured enemy has item(s). 2023/02/01 Modification of Systems
Modification of Systems Changed the search for units with the R button, it is now based on the cursor's current position When the R button is pressed on the map, has been changed so that units are referenced one line at a time, starting one square to the right of the cursor, based on the cursor's current position. 2023/01/31 Modification of Systems
Strategy Guide Chapter 4x: Brave with the Wind [Strategy Guide] The following is a summary of the event changes in each chapter and other points that the original players may have questions about. Chapter 4x is described here. 2023/01/19 Strategy Guide
New Features Added Autoend Turns function Added the autoend turns function that automatically ends the turn when all allied units have finished their actions, as in FE since GBA. 2024/08/08 New Features