New Skills Added unique skills "Fake Tears" and "Safeguard" I have added the unique skill "Fake Tears" to Patti, and the unique skill "Safeguard" to the enemy Shooters. Both skills are related to stealing. 2023/04/15 New Skills
Strategy Guide Chapter 5: Mother and Daughter [Strategy Guide] The following is a summary of the event changes in each chapter and other points that the original players may have questions about. Chapter 5 is described here. 2025/01/13 Strategy Guide
Modification of Skills Changed to gray out the Steal command when the possessions is full Changed to gray out the Steal command when the unit's items are full. 2024/01/26 Modification of Skills
New Skills Added the function of displaying "Unique Skill" on the unit stats screen I added the ability to display "Unique Skill" on the status screen of some units. 2023/04/12 New Skills
New Features Changed so that the TalkDisplay appears again when the Y button is released When the Y button is pressed while the unit's movement range is displayed, the TalkDisplay disappeared. It is now displayed again when the Y button is released. 2023/02/02 New Features
Modification of Systems Changed to gray out the Release command when a captured enemy has item(s) Changed the Release command to be grayed out if the captured enemy has item(s). 2023/02/01 Modification of Systems
Modification of Systems Changed the search for units with the R button, it is now based on the cursor's current position When the R button is pressed on the map, has been changed so that units are referenced one line at a time, starting one square to the right of the cursor, based on the cursor's current position. 2023/01/31 Modification of Systems
Strategy Guide Chapter 4x: Brave with the Wind [Strategy Guide] The following is a summary of the event changes in each chapter and other points that the original players may have questions about. Chapter 4x is described here. 2023/01/19 Strategy Guide
New Features Added Autoend Turns function Added the autoend turns function that automatically ends the turn when all allied units have finished their actions, as in FE since GBA. 2024/08/08 New Features
Strategy Guide Chapter 4: The Dungeon [Strategy Guide] The following is a summary of the event changes in each chapter and other points that the original players may have questions about. Chapter 4 is described here. Strategy Guide
New Features Added the danger area display function The danger area display function has been added. Pressing the L button on the map displays the enemy's full range. 2023/01/27 New Features
Modification of Systems Changed to draw the attack range from the square in which other units are located When displaying the movement range of enemies and NPCs, the attack range of the square containing the same faction units is now displayed. 2025/03/09 Modification of Systems
New Features Added hit rate indicator for staves A hit rate indicator has been added to the item information window when using a staff. 2023/01/09 New Features
Strategy Guide Chapter 3: The Gate of Kerbes [Strategy Guide] The following is a summary of the event changes in each chapter and other points that the original players may have questions about. Chapter 3 is described here. 2023/01/04 Strategy Guide
Data Lists Character Recruitment Guide (regular units) This is a list of conditions for joining a unit that normally joins. Some units can be joined in other ways through branching events. 2024/12/28 Data Lists