New Skills Added the unique skill "City Fighter" The unique skill "City Fighter" has been added to Machyua. Holders of this skill get 10 Avoidance and 1 Movement when on terrain that has an avoidance effect of 0. 2024/11/15 New Skills
Modification of Systems Changed to accept negative avoidance effects of terrain I changed to allow negative terrain effect (avoidance) values and changed the terrain effect (avoidance) for sand, cliffs and bridges to -5. 2024/12/15 Modification of Systems
New Skills Added the unique skill "Gallop" The unique skill "Gallop" has been added to Delmud. Holders of this skill have their movement increased by 2 if the terrain they are on before moving is a road or plain. 2024/11/13 New Skills
New Skills Added the unique skill "Solitariness" The unique skill "Solitariness" has been added to Mareeta. Holders of this skill have their Atk increased by 2 when they are not receiving support effects. 2024/11/10 New Skills
New Skills Added the unique skill "Locktouch" The unique skill "Locktouch" has been added to Parn. Holders of this skill can open doors, chests, and lower drawbridges without using keys. 2024/11/07 New Skills
New Skills Added the unique skill "Wind Blessing" The unique skill "Wind Blessing" has been added to Asbel. Holders of this skill will add (distance - 1)*3 to Avoid when fighting at range 2 or more. 2024/11/07 New Skills
New Features Added the mechanism to be able to add a second personal skill Added the mechanism to be able to add a second personal skill, and moved Pursuit Critical, Safeguard, and Return to the second slot. 2025/01/06 New Features
Modification of Systems Changed Supply and Porter to no longer end unit actions immediately after using that commands The action will no longer end immediately after using Supply and Porter (the same as Trade). 2025/01/07 Modification of Systems
Modification of Systems Changed behavior of enemies that act or do not act depending on probability The behavior of enemies that act or do not act depending on their probability has been changed so that they act only every specific turn. 2024/09/09 Modification of Systems
New Features Added "Mag" display to the window when looking at the staff for attacking in the unit's possessions menu Added "Mag" display to the window when looking at the staff for attacking (grants states, steals items etc.) in the unit's possessions menu. Shows the value of the magic power that will be used to compare to the enemy's ability. 2024/08/10 New Features
New Skills Added the unique skill "Latent Power" The unique skill "Latent Power" has been added to Scathach. Holders of this skill will add 1/10 of their fatigue value to Atk, Def, and Res. 2024/08/08 New Skills
New Skills Added the unique skill "Sword Saint" The unique skill "Sword Saint" has been added to Shannan. Holders of this skill will increase the activation rate of sword skills (Astra, Luna, Sol) by 20. 2024/08/06 New Skills
New Skills Added the unique skill “Gutsy” The unique skill "Gutsy" has been added to Lakche. Holders of this skill will not lose their Hit, Avo, and Attack Speed even when Tired state. 2024/08/08 New Skills
New Skills Added the unique skill "Oracle" A personal skill "Oracle" has been added to Sleuf. If you have him, the experience of all allies will increase by 30 at the end of the map. 2024/07/04 New Skills
Modification of Systems Changed to force enemy dances to be animated off I changed to force enemy dances to be animated off. This is because when an enemy dances in real animation, the unit icon for the danced target may change to incorrect. 2024/06/27 Modification of Systems