New Skills Added unique skills "Fake Tears" and "Safeguard" I have added the unique skill "Fake Tears" to Patti, and the unique skill "Safeguard" to the enemy Shooters. Both skills are related to stealing. 2023/04/15 New Skills
Modification of Skills Changed to gray out the Steal command when the possessions is full Changed to gray out the Steal command when the unit's items are full. 2024/01/26 Modification of Skills
New Skills Added the function of displaying "Unique Skill" on the unit stats screen I added the ability to display "Unique Skill" on the status screen of some units. 2023/04/12 New Skills
New Features Changed so that the TalkDisplay appears again when the Y button is released When the Y button is pressed while the unit's movement range is displayed, the TalkDisplay disappeared. It is now displayed again when the Y button is released. 2023/02/02 New Features
Modification of Systems Changed to gray out the Release command when a captured enemy has item(s) Changed the Release command to be grayed out if the captured enemy has item(s). 2023/02/01 Modification of Systems
Modification of Systems Changed the search for units with the R button, it is now based on the cursor's current position When the R button is pressed on the map, has been changed so that units are referenced one line at a time, starting one square to the right of the cursor, based on the cursor's current position. 2023/01/31 Modification of Systems
New Features Added Autoend Turns function Added the autoend turns function that automatically ends the turn when all allied units have finished their actions, as in FE since GBA. 2024/08/08 New Features
New Features Added the danger area display function The danger area display function has been added. Pressing the L button on the map displays the enemy's full range. 2023/01/27 New Features
Modification of Systems Draw the attack range from the square in which other units are located When displaying the movement range of enemies and NPCs, the attack range of the square containing the same faction units is now displayed. 2024/01/22 Modification of Systems
New Features Added hit rate indicator for staves A hit rate indicator has been added to the item information window when using a staff. 2023/01/09 New Features
New Features Added the function to merge items in the depository A function has been added to consolidate items when they are put in and out while the L button is held down in the supply. 2023/04/10 New Features
Modification of Systems Changed weapon level growth rate to change dynamically Changed weapon level growth rate to change dynamically. The calculation formula is (fixed value 30 + unit skill / 2 + correction value based on current weapon level + weapon weight x 2)%, lower limit 75%. 2023/09/10 Modification of Systems